You must take another long rest to choose again. When you take a long rest, you can choose a different creature on the list of eligible creatures to summon. An uncontrolled servant can’t be dismissed by you. If your concentration is broken, you lose control of the servant, it becomes hostile toward you and your companions, and it might attack. This ability requires concentration to maintain. The servant recovers all of its HP when you take a long rest. If the servant dies, you cannot use this ability again until you take a long rest. The servant disappears when it drops to 0 hit points or when you dismiss it as an action. If you don’t issue any commands to the servant, it defends itself from hostile creatures but otherwise takes no actions. It obeys any verbal commands that you issue to it (no action required by you). Roll initiative for the servant, which has its own turns. The servant is friendly to you and your companions. Pick one of the following: imp, sprite, pseudodragon, or a single beast with a CR of 1/2 or less.Īs an action, you can summon that creature into an empty space within 15 ft. You must take a short rest before using this ability again. If you reach 0 HP while in your animal form, you do not transform back, but continue to deduct hit points from your true form’s HP pool. If you fail your Constitution Saving throw to maintain concentration with an odd result, you become trapped in your beast form until you take a short rest. When you cast polymorph in this manner, it lasts until you lose concentration, with no other limits on duration. You can polymorph into any beast with a CR equal to or less than 1/3 your level. You can use an arcane focus as a spellcasting focus for your warlock spellsĪt level 3, your patron rewards you for your service. The spell slots can have a combined level equal to or less than half your level (rounded up). When you finish a short rest, you can choose expended spell slots to recover. Spell Attack modifier = proficiency bonus + Wisdom modifier Spell Save DC = 8 + proficiency bonus + Wisdom modifier In addition, you use your Wisdom modifier when setting the saving throw DC for a warlock spell you cast and when making an attack roll with one. You use your Wisdom whenever a spell refers to your spellcasting ability. Wisdom is your spellcasting ability for your warlock spells. When you gain a level, you can replace one of the warlock spells you know with another spell of your choice from warlock spell list that you have slots for. Each of these spells must be a level for which you have slots. The Spells Known column on the Warlock spellcasting table shows when you learn more warlock spells of 1st level or higher. You know one 1st level warlock spell of your choice. You regain all expended spell slots when you finish a long rest. To cast one of these spells, you must expend a slot of the spell’s level or higher. The Warlock spellcasting table shows how many spell slots you have to cast spells of 1st level and higher. You learn additional warlock cantrips of your choice at higher levels, as shown on the Cantrips Known column of the Warlock table. You know two cantrips of your choice from the warlock spell list.
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